Steven Basart

Computer Science PhD student

Research Interests

My primary area of focus has been within computer vision. For the years of 2015-2017, I have worked on generative models, specifically GANs. I have since begun exploring techniques to make models more robust. The majority of my research focuses on applications of machine learning.


Doctor of Philosophy (Computer Science) 2014 to ongoing
University of Chicago, Chicago, Illinois

Bachelor of Science (Biochemistry and Computer Science) 2010 to 2014
University of Miami, Miami, Florida


  1. Machine Learning
  2. Robot Planning/AI
  3. Computer Vision
  4. Algorithms
  5. Databases


  1. TA for Machine Learning (Autumn 2017)

  2. TA for Intro. to Computer Science (Autumn 2016)
  3. TA for Machine Learning(Spring 2016)
  4. TA for Intro. to Computer Science (Winter 2016)
  5. TA for Computational Biology (Autumn 2015)

Research Experience

  • Computer Science 2014 to current
    I am working with Dr. Greg Shakhnarovich at TTIC in the areas of machine learning and computer vision on the problem of visual question answering. I have worked with Torch to create various neural network models.

  • Biochemistry 2011 to 2014
    I worked with Dr. Richard Myers at the University of Miami trying to create a generic genetic therapy via transducible gene editing proteins. I ran western blots, gel electrophoresis, transductions, PCR, and electroporation


  1. Python
  2. Java
  3. Javascript / NodeJS
  4. Git / SVN
  5. MySQL
  6. OpenGL


Google Brain Research Intern Summer 2018
I worked in NLP and collaborated with several teams. I worked in the area of Fact Checking related to this paper to deal with the problem of content abuse and also worked with the news team. python, pytorch, tensorflow, apache-beam, flume

Here Maps Research Intern Summer 2017
I worked on models to better predict arrival times (ETA estimates) and lane level navigation prediction which can be used for autonomous vehicles. python, pytorch

Here Maps Research Intern Summer 2016
I developed a model that creates road probability maps that can be used to detect differences between artificial maps and the real roads. python, tensorflow


  • OpenGL Renderer
    I created a simple OpenGL renderer to render some height maps and draw some objects. Applies simple lighting and texturing.

  • BattleShip game over internet
    I created a simple Battleship game in C that has a client, server interface.